![]() ![]() But with Mirage returning to an urban environment with the setting of ninth-century Baghdad, the game will be bringing back a parkour loop that focuses on fluidity and momentum.Īccording to the developers, the game takes an approach similar to the Ezio games, and features design that is “centered around verticality”. ![]() The first of these is parkour, which, of course, has been heavily de-emphasized in the likes of Origins, Odyssey, and Valhalla. The company has now released the first in a series of three behind-the-scenes development videos, talking about that very aspect, and they key elements in Assassin’s Creed Mirage that’ll appeal to those looking for a more classic Assassin’s Creed experience. Since first unveiling it last year, Ubisoft has stressed time and again that Assassin’s Creed Mirage is going to be a return to the series’ roots, with the massive open world action RPG format of recent games being dropped for a shorter and denser experience that focuses on stealth and parkour. ![]()
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